This is a amazing post on fallout 4 settlement locations, maps, defense, size, also many guideline about fallout 4 settlements map. So people who searching about all settlements fallout 4, This article will help you sure. The settlement system in the fallout 4 is the main part in the game.
PlayStation 4 Xbox. Not sure what key i pressed on my keyboard, but now there's a flashlight symbol on the right of my screen and my character has a. Map markers are marked locations on the world map or town map. In Fallout and Fallout 2, map markers are green circles on the world map, some of which can, on re-entering a given location, also be divided into sub-locations, marked with a green triangle on the town map. In Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout 76, map markers enable fast travel to the location.
You could either ignore them but mustering the commonwealth people and improving their lives is the basic idea of the fallout 4. You will not be told a lot about it in the beginning. Some of the factors which can make settlements are water, defense, power and happiness. Here you will also know how to manage your settlers.
Fallout 4 Settlements
First enter in to the settlement management screen, which can be opened by holding the button which is used to change the views from 1st person to the 3rd person. The settlement status is food, water, beds, people, defence and electricity. Each and every one of these impacts proves the quality of the lives of your settlers.
There is one bar which indicates how full the settlement level is so far. Every thing is up to you to manage the people and engage them in tasks to give the settlers of yours a productive and happy life.
Benefits of building the settlements
A few of you may choose to ignore this in the game but it is much a good idea. You will be offered with many free items when you are building up the settlements of yours. Ultimately you will have a very easy access to huge stores that give you an opportunity of buying ammo [fuel] or also sell your stuff for money.
You have also got a fast travel spot you can set it up for a settlement and jump right in front of crafting stations and many more. It will also lead you to stores in case you have taken the local leader trait.
This means a lot of scavengers working under or for you. The much extra you have the food and water from the population of your settlers. The more of it will be deposited. You must have a lot more water and food then your settlement really needs.
Get started
You must go for your settlement and destroy the damaged houses as well as trees so that you can get the most important and basic materials that are wood and steel. Or else you can go into houses and can find broken and old materials to snip.
You don’t need toilets, sinks, toys of children and beds that you can’t sleep on. You must speed a little time doing this job because you will get a lot of resources. You can all the collected resources or materials to some crafting store or also the cooking station and the whole settlement of yours will have an easy access of them when freeing up in your very carrying captivity.
When you can build the custom houses making the things beautiful and pretty is not the speciality. It is a thing that you may want to ultimately do to make that more pleasant in the eyes. But you must focus on the basic status and think that it is main thing people should know.
Beds
One of the best thing which can be done is to use the houses you cannot destroy and lay beds in them. You shouldn’t really destroy the street lights as they will be very handy while lighting up the surroundings in the process of your building later. In addition to food about which we will discuss next the settlers also need comfortable beds to sleep and be happy.
You should enough beds for your settler’s population to sleep on. And don’t forget about your bed. If the population of your settlers increases then the number of beds then the happiness decreases you could assign a settler to a specific bed but it is not much necessary.
It is all about the stat. actually having a lot of beds will not necessarily attract the settlers but it will prevent them from lowering your stat of happiness. You can get your beds made by going to the furniture beds shop in the settlement management.
You must be able provide a lot for the initial settlers just breaking the things in the refuge destroyed houses is not enough. The settlers are just the same happy with laying mattresses on the floor and with a full-sized bed.
Build a food supply
Food is the prime factor for the success of the settlement. If you don’t have enough food for feeding the settlers then who will like for moving there. You could collect the crops every corner of the world and mainly the neighboring towns and cities.
And plant all of them, harvest the crops when they will grow up and replant them so that you can enlarge your food supply and be on an observation for the type of crops which can also be grown in the time of travel. You should just take everything you find to let the crops in your settlement grow. You can allot a settler for this job.
Water supply
After having a good and fulfilling meal your settlers will need to drink some water right and that means you need to get a water supply for them. You can either use a normal pump which in dirt or get a purification station. Water must exceed through the population and the higher amount of it will definitely make them happier.
May be your settlers are now wanting to bath, water purification stations are huge and if you will be putting the stream near the bridge for which you will need a generator. But the normal pumps are very easy to place so this can be good. Just like the food we eat water is also deposited in the workshops regularly. It is based on how much money you have.
It is not like food you can go zealous with water. The settlers do not work the water pumps. Water will automatically be deposited in to your workshop regularly, like every 30 minutes to 1 hour. And it can be used to sell it for caps or heal.
An instant method of gathering all the components that are needed for constructing the different objects in a settlement is to fragment what is there when you arrived.
But comprehensively removing each and every fallen tree and broken toilet from a very clearly separated area is one of the very satisfying things in any kind of video game and of course in fallout 4 also. It also makes a good noise. Most of the settlements do not have a supply of the raw materials of their own.
If you are thinking to build a lot more than basics then you shall start collecting junk when you will be going out on quests. When taken into workshops or stores it can be automatically and easily broken into components in the process of construction. All the players who played the fallout 3 are maybe used of selective plundering while clearing the buildings of super mutants and others.
But when it came to the fallout 4 the thing which you taught useless has become very useful so get used of picking broken lamps and stuff.
You should level your strength so that you make sure you can carry much as possible. But in case you want to be more cultivated and want to gather only the things you need for the recent project of yours, so this kind of people should learn about the tag components so that the objects which contain them are highlighted.
One of way to tag component is to look at the junk which you have already collected in your log. Press one button which will switch on the component view. And then press the other button which will help you tag as many things as you need from the list.
Settlement happiness facts
Happiness, this is the consider of your settler’s contentment with all the inter-working systems and also improves their productivity. You will definitely get more extra of food and extra rummaging resources. Having all the more than enough food, water, and beds etc, but what else attracts the Happiness of the settlers?
Happiness could be built up by ensuring that no one of the Settlers are undesignated. When you do not have the list of each and every Settlers and the tasks they are assigned to, you may do a watch around Settlement and search for Settlers who don’t have a job yet by looking at the icon. If the icon is red it means they do not have a job yet. Cause various symbols represent various jobs.
Then you must assign those people to the hunt stations if you have got the enough food needed to feed your Settlers. All the rare and valuable materials which you will get very occasionally are a lot better than food, and one more is that, the higher your food count will be, the greater are the chances of a raider attack.
The very tiny things like the casual encounter with wasteland resident who will sell you a dog can give you a lot of extra happiness any settlement where this is sent will surely get a small boost. Having some of the shops you can build or purchase with Local Leader rank 2 that is the Charisma Perk will improve levels of happiness in a large level.
All the decorations and lighting you do not have any kind of impact on happiness at all, maybe this will be changed some day. Are you thinking to add additional shops then this will surely affect the Settlement Happiness?
Wires and power
We say stuff because you have a lot of things that could be wired, from things like defence systems to poles that will give you an opportunity for extending them. All the wires have a limits on how far they are able to go. and if you are placing a purification pump in the stream, you must try to put the generators closer to the pump or else you will be needing to use a larger number of resources placing up power poles on which to hang wires. All the taller ones let your wires go further.
If you want select the thing which will needs power then you must click space, and this will allow to attach a wire to the generator as well as power pole also. On Xbox and also the PlayStation you must see the necessary buttons which will be on the bottom of the screen when you will be selecting the object that requires power.
You maybe get a need to make several jumps to wire a distant, that is the reason we recommend you to just put the generators nearby. Poles are not much necessary in many of the cases you maybe have a light source that needs power now, and you can then hop a wire from that pole to the next.
So, this will bring you the Power stat. This is mostly a useless stat if you don’t have all of your items are connected with wire. This is a generator which will feed a water purifier or lighting the amount of power is not so important. Just make sure your generators are sufficient for the thing you’re attaching it up.
If it will not help in giving happiness to your settlers, it’s too bad it shows you how much extra you have the minus expenditure. Regardless, this poem is mostly pointless cause you must keep track of how much is needed by you to increase the quality of your purifiers, defences, lighting and stuff. based on the output of your power generators.
Lights
Lights are not necessary and lightning is absolutely useless. But the only thing is it helps in improving the appearance of your settlement and lights can also help in the time of raids held at night time. You will need lights in the night so you can see your enemies as well as attack them very effectively and also to navigate the town.
Lights will add a special touch to your settlement by making the bunch of run-down shacks look like a blooming town. They just add a pinch of light and beauty to your settlement it is not that necessary cause it will not help in improving the happiness of the settlers.
The stat for settlement defence
Defence is one of the key features which leads to happiness. All the wastes are completely ripped with rape and pillage. So, in this condition people must know they are safe for this to happen you need guard posts and automatic gun turrets. Some simple gun turrets do not need power and will completely butcher the raiders with the help of yourself and people you have chosen to defend.
Note this point that is you will not be able to order Preston Garvey until a little bit later in the quest but you can ultimately assign him for this task.
The main entrance is the bridge but how ever we should not suspect only that place they might enter from any possible corner. If your defence power is stronger then you will have very less chances of being attacked. In case you have rich and high food, bed and other supplies and do not have nice defence then you will definitely attract the attackers.
Assigning the settlers for gardens
First of all, you must plant the produce in your garden you can bring the seeds from any other places and taking the crop for planting is not considered stealing. Keeping the settlement management screen open go to the resources and in that go to food and then select the types you have on hand.
Plant all of them in rows now its time for you to select one of the settler of your settlement. You will be needing some fruits and vegetable for getting started. If you don’t have them then you can easily get a few by doing the quests which are offered by Preston Garvey. He will be sending you to a few small villages that need help for getting you started.
You can pick your produce from the settlements told and don’t worry it will not be considered stealing. Start growing them as soon as you return and also start assigning the settlers to this job in your place. In the settlement management click any settler you want and pick assign with one chosen it must say this resource has been assigned.
Each settler can take care of up to 12 plants or 6 units of food. The 12 mutfruit is 1. So one settler can work 2 mutfruit and 8 tatos. If you have started with 5 half food plants and then you must plant 7 more the settler will automatically take over these 7 plants also.
When you harvest the fruits and vegetables keep in mind that these things can not be stored as other junks in the settlement inventory. Lugging around 30 tatos and 20 mutfruit is really a lot. You must put them around any wild animal meat which you may have collected in your settlements workshop.
01 Mass Gravel & Sand
Mole Rats and Raiders
02 Wattz Consumer Electronics
Protectrons and Mr Handys, they are harmless until you try to pick a lock.
Use Terminal in Basement
Total Hack Magazine
Includes the Protecton hacking source code. Video Walkthrough
03 BADTFL Regional Office
Raiders
Sparta Monster Boss
To obtain key, use Terminal and open Safe.
Evidence Locker Key ITEM
Holotape ITEM
Guns and Bullets Magazine
Ballistic weapons permanently do +5% critical damage. Video Walkthrough
04 Bunker Hill
The inhabitants of this location are peaceful.
Kessler NPC
Meg NPC
Live & Love Magazine
Permanently gain +25% from persuading men. Video Walkthrough
05 USS Constitution
This is quest area.
Lookout NPC Talk to him.
Last Voyage of The U.S.S. Constitution QUEST
Meet the captain
A strange lookout robot ordered me to report to the captain of the USS Constitution. A ship that's stuck on top of a bank.
Enter the ship by trapdoor and head to the main deck.
Talk to Captain Ironsides
Fire with the Cannons using Circuit Breaker
Repulse scavenger attack.
Talk to Bosun
Repair or replace power 3 cables
Talk to Bosun
Repair or buy a replacement Power Relay Coil.
Talk to Mr. Navigator
Recover the Guidance Chip
Talk to Mandy Stiles. I chose Ironside way.
Talk to Mr. Navigator
Repair or replace Poseidon Radar Transmitter
Talk to Captain Ironsides.
Find FLL3 Turbopump Bearings
Ironsides give you Captain's Quarters Key, you can use it to pickup Magazine from his cabin.
Return to Ironsides
Defend Constitution
Talk to Captain Ironsides and you will get reward 'Broadsider' Special Weapon.
Fire up auxiliary power and watch finale.
Captain Ironsides NPC
Bosun NPC
Mr. Navigator NPC
Mandy Stiles NPC
NX-42 Guidance Chip ITEM
Captain's Quarters Key ITEM
Broadsider Special Item
U.S. Covert Operations Manual Magazine
Permanently more difficult to detect while sneaking. Video Walkthrough
06 Monsignor Plaza
Raiders
07 Cambridge Crater
Feral Ghouls
08 Greenetech Genetics
The slocation is for Hunter/Hunted Quest
09 C.I.T. Ruins
10 Cambridge Polymer Labs
Molly NPC
Tell Molly that you want to work here, pass test.
Cambridge Polymer Labs QUEST
Complete the Reserch Project
The objective of this quest will produce a very good armor. To produce the armor you need two materials and radioactive isotope. In all the laboratory it is 6 unidentified materials and one isotope.
Polymer Coating Applicator - Here you will test materials, check what they are unidentified sample. Here, too, at the end you produce armor.
There are 6 Unidentified Samples that you have found in the laboratory and then in pairs you will need to add to Polymer Coating Applicator and perform a scan Loaded Reagents. Then you will know their names.
U-238 Isotope Sample is in room with radiation.
You need to carefully search the entire lab. Use Terminals to open the doors. Enter the ramp to the ventilation shafts.
At the end of the insert Polymer Coating Applicator Gold, Lithium Hydride and U-238. Start the process.
Fallout 4 Map Symbol Keys
Talk to Molly, and you will get a key to Director's Room.
[Optional] Find another way to escape laboratory.
Use Terminal to open door, to exit before experiment is finished.
Polymer Coating Applicator ITEM
Unidentified Sample ITEM It looks like a big picnic thermos .
Hazmat Suit ITEM
U-238 ITEM Isotope Sample - it is much smaller than samples.
Peizoneucleic Power Armor Chest Special Item
CPL Director's Key ITEM
Massachusetts Surgical Journal Magazine
Permanently inflict +2% limb damage. Video Walkthrough
11 Fraternal Post 115
Super Mutants
Dead Eye Monster Boss
Use Terminalon first floor to turn ON Turrets and Safe
Guns and Bullets Magazine
Ballistic weapons permanently do +5% critical damage. Video Walkthrough
12 Campus Law Offices
13 Cambridge Campus Diner
14 Cambridge Police Station
This is Brotherhood of Steel Fraction Base, you will expand it in the future, now help to defend it.
Paladin Danse NPC Companion
Fire Support QUEST
Fallout 4 Map Symbol Keyboard
Help Paladin Danse to defeat Ghouls and speak to him.
Call to Arms QUEST
Paladin Danse has asked me to follow him to ArcJet Systems where we hope to get our hands on a Deep Range Transmitter to repair the Brotherhood of Steel communications array.
15 College Square
Deral Ghouls
Enter underground College Square Station
Terminal ITEM Activate Protectron.
College Square Station Key ITEM
Live & Love Magazine
Companions permanently inflict +5% damage. Video Walkthrough
16 Collegiate Administration Building
17 Kendall Hospital
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